#include <egl_video_sink.h>
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| virtual | ~EglVideoSink () |
| bool | swapBuffers () override |
| | Releases the current buffer, and consumes the next buffer in the queue, making it available for consumption by consumers of this API in an implementation-specific way. Clients will usually rely on a GL texture to receive the latest buffer.
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| virtual | ~VideoSink () |
| const QMatrix4x4 & | transformationMatrix () const |
| | Queries the 4x4 transformation matrix for the current frame.
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Definition at line 27 of file egl_video_sink.h.
◆ ~EglVideoSink()
| EglVideoSink::~EglVideoSink |
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virtual |
◆ createFactory()
◆ swapBuffers()
| bool EglVideoSink::swapBuffers |
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overridevirtual |
Releases the current buffer, and consumes the next buffer in the queue, making it available for consumption by consumers of this API in an implementation-specific way. Clients will usually rely on a GL texture to receive the latest buffer.
Implements lomiri::MediaHub::VideoSink.
Definition at line 301 of file egl_video_sink.cpp.
The documentation for this class was generated from the following files:
- /build/media-hub-4.7~20260316060616.27~fbd9644+ubports26.04.1/src/lib/MediaHub/egl_video_sink.h
- /build/media-hub-4.7~20260316060616.27~fbd9644+ubports26.04.1/src/lib/MediaHub/egl_video_sink.cpp